Eldewrito 0.6 dev update 4 marzo Parte 1
e Parte 2
Riassumendo, presentano alcune altre migliorie sull'ampliamento degli effetti di luce, props, skyboxes e effetti meteo da utilizzare per fare gamemode diversi. Questa stavolta sembra essere l'upate prima del rilascio, prima però devono fare un po di testing e polish vario
Q: Now What?
A: We are at a state where we now consider the game to be ‘Feature Complete’. All of the major bugs that we’ve committed to fixing have been fixed. All of the features that we committed to adding, have been added. No more features will be added. We are going to enter a short, exhaustive, ‘Regression Testing’ cycle where we test every feature that we have added over the past two years. The only commits that will occur between now and release will be fixes for bugs found during the regression testing cycle. The reason this is necessary is because over time, parts of the code have changed, been refactored, moved, ect. We need to ensure that we haven’t broken anything along the way. One of our main devs, unk_1, once said “I can’t overstate how much i just molested the engine over the last 2 weeks. It needs to be tested like a lot.” And that’s what we’ll be doing.